From Wizardry Legacy

GameBook: Classes

Each character has a profession called a class that he will fulfill for all his life. It is not possible to change class, but there is no attribute restriction to select a class. So if you have little strength and you want to be a fighter, you can still do it but It will create a weak fighter.

There is currently 12 official classes organised in 3 categories: Warriors, Rogues and Magic-Users where each of them has 4 classes. The are 2 additional class under development that I am not sure to keep which is the Sage and the Bard that were present in Wizardry 6. I might add the Gadgeteer from wizardry 8 later. Here are the classes and their stats:

Character Class Table

NameInit.ADMDHPMPPSMSAttDivPowDivMCSRCSProfiencySchoolResist.Weak.
FighterFig0012012650124HarMarHshLshBalUnbWar
LordLor0012668611102HarMarHshLshBalLdiWar
SamuraiSam001268106111212MarLarNarNshBalMisPolLarWar
ValkyrieVal001001012501010MarLarLshNshPolMisSouWar
MonkMon801088105888NarNshThrPolLpsBodRog
RangerRan2010010860812MarLarNshBalMisRog
ThiefThi6080668068LarNarLshNshBalThrMisRog
NinjaNin12088121288610NarNshThrBalLalBloRog
ClericCle068128108642MarHarHshLshMagUnbHdiLdiMag
MageMag0126126811526NarNshMagHarLarMag
AlchemistAlc0261012611646LarNarLshNshUnbMisThrHalLalSkiMag
PsionicPsi08610101211524LarNarNshMagThrHpsLpsPsyNeuMag

Weapon Proficiency Code

CodeDescriptionWeapons Names
BalBalancedSword, Blades
UnbUnbalancedBattle Axe, Flail
PolPoleSpear, Staff
MisMissileBow, Crossbow
MagMagicalWand, Rods
ThrThrownDaggers, Bombs

Shield Proficiency Code

CodeDescriptionShield Names
NshMinimum ShieldBracers
LshLight ShieldBuckler
HshHeavy ShieldShield

Armor Proficiency Code

CodeDescriptionArmor Names
NarMinimal ArmorSuit
LarLight ArmorLeather Armor
MarMedium ArmorChain Mail
HarHeavy ArmorPlate Mail

Magic School Codes

CodeDescription CodeDescription
LarLow Arcane HarHigh Arcane
LdvLow Divine HdvHigh Divine
LalLow Alchemy HalHigh Alchemy
LpsLow Psionic HpsHigh Psionic

Resistance Table

CodeName
SknSkin
BdyBody
BlsBloodstream
SouSoul
NrlNeural
PscPsychic

Weakness Table

CodeName
WarWarrior
RogRogue
MgkMagic User

Future Development

There are a few things not defined yet which are the class skills. I have an idea of how it will work but I have not define the skills for all class. There will probably be 1 passive skill (used automatically) and 1 action skill (used as an action) for each class.

There is also the 3 extra classed which was not planned in the design which are the Sage, Bard and Gadgeteer. I am not sure yet if those classes would be implemented. Maybe they could be added later or they could be some sort of dummy classes that players can use to get a different or more challenging experience. I think it will all depend on the Skills. Right now I really like the 12 classes.

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Page last modified on January 23, 2015, at 12:49 PM